Physics, and Root Motion based Time Slow & Rewind System commonly found in retro Console Games and Casual Mobile Games.
Physics, and Root Motion based Time Slow & Rewind System commonly found in retro Console Games and Casual Mobile Games.
Name | Description | Module |
---|---|---|
Input System | Event based cross-platform input | Input |
ShaderGraph | Visual node-based Shader manager | Rendering & Particles |
VFX Graph | Visual node-based Particle & VFX manager | Rendering & Particles |
Cinemachine | Virtual camera and blending system for Interaction and Shot Composition | Camera System |
Probuilder & ProGrids | Rapid Modelling and Greyboxing | Level & Asset Design |
Post-processing Stack v2 for Cinematic effects |