3D non-humanoid Simulator with NPC behaviours derived from Player input, and 3 types of Controllers commonly found in Simulator genre of games.
3D non-humanoid Simulator with NPC behaviours derived from Player input, and 3 types of Controllers commonly found in Simulator genre of games.
Name | Description | Module |
---|---|---|
Input System | Event based cross-platform input | Input |
ShaderGraph | Visual node-based Shader manager | Rendering & Particles |
VFX Graph | Visual node-based Particle & VFX manager | Rendering & Particles |
Cinemachine | Virtual camera and blending system for Interaction and Shot Composition | Camera System |
Probuilder & ProGrids | Rapid Modelling and Greyboxing | Level & Asset Design |
Post-processing Stack v2 for Cinematic effects |